UDP (User Datagram Protocol) is a method of transmitting data between two servers very quickly. Compared to other connection protocols (namely TCP), UDP packets can be completely lost in transmission and they can arrive out of order.
This project utilizes two servers to repeatedly transmit a 3D model back and forth. When the model arrives at a server, the packets (one line of an OBJ file) are reassembled in whatever order they are received, saved to disk, then sent back to the originating server. One trial was run between two servers in NYC, and another trial was run between one server in NYC and the other in Singapore.
Very quickly it becomes apparent that UDP is not a reliable way to transmit this type of data. After the first transmission the model has already lost its form, and in the case of the Singapore trial, by fifth it is completely unrecognizeable.